
Today I've made a example of implementing local highscores (via webdata functions) and user input (via keyboard_check_*... at least until I'll add some code to event handles in framework) in Tululoo.
⚂ The refreshing smell of
Today I've made a example of implementing local highscores (via webdata functions) and user input (via keyboard_check_*... at least until I'll add some code to event handles in framework) in Tululoo.
Video credit: 'asdfmovie song by LilBruceWayne'
As you may know, HTML5 standard includes <video> tag support.
This adds some crazy interesting possibilities that can be used in games as well.
A common wish is to have a video playing as part of game or as its background overall.
Here I'm going to explain methods of doing this in Tululoo.
(implementations in languages and frameworks that allow 'low-level' access to javascript would be pretty similar too)