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Tag Archives: godot

Sep 11, 2021

Making a non-Euclidean game in Godot

I made a game with non-Euclidean mechanics for "Stop Waiting For Godot" game jam last weekend!

You can check it out on itch.io (this includes a web version) and find the source code on GitHub.

This is a post about how I did it and my first-time experiences with Godot.

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Uncategorized | godot | 3 Responses

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