Yesterday I've made a game in Love2d. In a bit over 8 minutes.
Originally I planned to get everything done in 5 minutes (similar to previous GameMaker-related post), however I somewhat overrated my ability to type 3-segment function names that I'm not that similar with.
I’ve used Lua syntax highlighting as a base, and then added function names from wiki into a separate keyword group. Perhaps it would be of value to publish that?
Hi! How’d you enable syntax highlighting for Love2d?
I’ve used Lua syntax highlighting as a base, and then added function names from wiki into a separate keyword group. Perhaps it would be of value to publish that?
Yeah sure! It’ll be helpful in distingushing Love functions from all the other stuff :)
That’s very fast for making game without IDE.