YellowAfterlife

⚂ And how do you feel

Main menu

Skip to primary content
Skip to secondary content
  • Home
  • Works
  • About & Contact
  • Links
  • Search

Tag Archives: qmk

Dec 25, 2023

QMK/Vial: communicating state to PC


A tray icon showing default/navigation/numpad states

This is a little post about a trick for displaying a programmable keyboard's state (generally just the active layer) on a computer without fiddling with firmware code.

Continue reading →
Uncategorized | qmk | No responses
Sep 20, 2023

Using the Sofle keyboard for software development

A Sofle Choc keyboard illuminates a matching desk mat in quiet green and blue tones. Some of the keys have different base colors.
The keyboard in question

But also Cyrillic text input, playing games, and more.

A layout-focused continuation of my recent newsletter post.

Continue reading →
Uncategorized | qmk | 7 Responses

Recent Posts

  • Running GM2024.11+ games on Windows 7
  • screen_redraw in GameMaker: Studio
  • Taking desktop screenshots in Electron v35
  • GameMaker: Custom pseudorandom number generators!
  • Grid-based spirals
  • GameMaker: Radial health/progress bars
  • Giving Vivaldi a frame on KDE

Recent Comments

  • ThatFirey on “GMLive for Unity3D” breakdown
  • Vadym on GameMaker: Loading bar + animated image in HTML5
  • Grisgram (y'know me from GameMaker Kitchen) on GameMaker: Loading bar + animated image in HTML5
  • MHP indie labs on GameMaker: Supporting high-density screens in HTML5 games
  • Vadym on GameMaker: Supporting high-density screens in HTML5 games
Copyright 2012-2025 YellowAfterlife. Powered by WordPress. Unless stated otherwise, content is licensed under license.